Space Wars 3000 super delux edition
The game was made as a part of Game Development course at XAMK Finland University of Applied Sciences
Description
Space Wars 3000 super delux edition is a space shooter game highly inspired by Born to Be Rebellious [Quick Transmigration], "Junk Star" arch.
Destroy enemy ships, collect boosts dropped by them and try to survive in the dead space! Try to save your bullets since the space doesn't forgive the loss of recourses. And never forget, there is always bigger fish in the sea...
Controllers
<- to move ->
LMB to shoot
RMB to use special attack
Developers
Game Design: Vesna Grau
UI: Vesna Grau
Art: Vesna Grau
Code: Vesna Grau
Comments
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Hello! I really like your background and ship art and the fact that your own bullets come back at you from the side of the enemies!
Though I think the player ship could benefit a lot from not being so slippery and the silence scares me a bit, I can totally understand why u wouldn't wanna suffer with audio files in construct. (Not sure I will either)
cool stuff well done :3
Hey, thank you for the feedback, glad you played this super delux shooter! Talking about bullets, they bounce from enemy ships so they can hit more than one per attack (firstly I wanted make bullets disappear after they hit an enemy ship, but since I added limited bullets system, I decided to give players a chance to use bullets more than once). About music… well, I just completely forgot about it XD I will add it later if I have enough free time! And thank you again for the feedback :3